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| Regular Ground Force Division | ||||
OrganisationThis organisation is typical of most national armed forces, but there are some local differences and differences between polities. The Martians have a different, binary organisation.
Click here for a detailed breakdown of all the divisional subunits. Explanations:Ground Company : Highly mobile forces using a mixture of advanced armoured vehicles, and GF infantry in powered personal armour. Weapons Company : Supporting heavy weapons. Less mobile, but more firepower. This is in the form of standoff precison guided weapons, and guided artillery. AIR Support: Basically, units of Pacifier-like combat atmosphere craft designed to operate between low orbit and ground level. A proportion of these are RPV-class robot aircraft. Typcally a division has around 6 of each of these in each AIR battalion. Support Brigade: Has a range of more specialised services.
TransportationAn assault landing ship (ALSI) has enough capacity to transport around half of a single GF division and all its support units, and shuttle them planetside. It is generally assumed to require naval support in the event of defensive fire. A full division can be transported in a specialised Troop Transport (TPT-class) but these ships cannot support combat landings and generally need the assistant of other ships, or an orbital station to unload. WeaponsGF Armour is less well protected against radiation and hard vacuum than marine armour - but is much more mobile. Typically GF armour can allow a continual jogging speed of around 25kph, for periods of up to 24 hours between recharge. The main personal weapons are HV projectile weapons, with effective ranges out to 1km. Supporting these troops are the various Ground Combat Vehicles: The Hovertank is a highly mobile heavily armoured combat vehicle with 2 crew, and mounting either a heavy HV projectile weapon (range c.4km) in the standard hovertank role or an array of standoff precision guided missiles (range c. 5km). In the Close Support role. Also has a mutli-cannon. The General Combat Vehicle is an armoured personnel carrier with room for 12 GF or marine personnel in full armour. Speed of up to 70kph is typical. Also has a multi-cannon and a couple of missiles. Light scout vehicles are high speed armoured hovercars, with a multicannon and speed of up to 200kph.
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The
Universe(of Starship
Marine, Cruel Void and Hellfire) is © Jim Wallman 1996-2005.
You may freely use this material in other games, works, websites etc for
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