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Launched : Titan Shipyard 3196.007
Main Contractor : Priest Engineering plc
Class : Trojan Class Interstellar Heavy Cruiser Mk2a
Dimensions : 92m x 55m x 31m
Mass : 41,708 tonnes
Primary Power Source : Wit and Pratney Mk 60 Fusion Generator
Secondary Power Source : 2 x Rolls Royce Turbo-Fission Generators
Thrust Units : 8 x Wimpy-Fergusson plasma thrusters.
Reaction Mass Capacity : 100 tonnes
Maximum safe acceleration : 15 m/s/s
HSD Type : Jaromir Type 47, Build 4, using Version 9 Calibration.
Hyperlynium Vibration Number : 450956471834-oem-6100984
HSD safety tested to with 0.05% of M25 limit
Time between minor refits : 4 standard years Time between major refits : 8 standard years
Layout Five main operational decks, plus a shuttle bay deck and three standard cargo pod docking ports.
| Commanding Officer : Captain J. Rackham
Executive officer : Commander E.Teach
Ships Purser : Lt Dibbler |
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| Chief Astronaut : Commander Isabella 'Mags' Magellan Assistant Chief Astronaut: Lt Cdr Ron Packard Senior Astronaut : Lt Croner Astronauts : 12 Astronauts Software Tech. : 3 SofTechs |
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| Comms Officer : Lt Novell ComCen Staff : 5 comms specialists |
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| Chief Power Engineer : Commander Doohan (sp) Assistant Chief Power Engineer : Lt Cdr Takei Engineer Officer: Lt Hussein Power Engineers : 12 engineers |
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| HSD Technicians : 6 HSDTechs | ![]() |
| Senior Operations Officer : Commander Kous (sp) Ops Officer : Lt Cdr Hanak (sp) Assistant Ops Officer : Lt Ferrari (sp) Ops Room Staff : 6 crew |
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| Pacifier Ops Officer : Lt Jenkins (pp)(sp) Pacifier Pilots: Ensign J. Bigglesworth (pp)(sp), Ensign R. Tofen (pp)(sp) Pacifier Tech. : 3 technicians |
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| Chief Weapons Technical Officer: Lt McCaffrey Ship's Weapons Technicians: 12 technicians Armourer : CPO Pertwee + 1 armourer Robot Tech : CPO Nunkee + 2 robotechs |
(sp) = shuttle pilot trained (pp)
= pacifier pilot trained
| Ships Doctor : Lt Cdr Dr Khan Chief Medic : CPO Richardson Medics : 9 medics |
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| Chief Maintenance Officer: Lt Cdr Wayne Maintenance Officer: Lt Ladd
Ship's Maintenance Crew : 18 crew |
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| Nutrition Department : Lt Silver Nutritional Operatives : 9 crew |
| Commanding Officer, 130th Regiment : Lt Colonel TA Killgore Second in Command : Major D. Nilsson |
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| Group Commanders : Majors T. Sainsbury, P. Howland and M. Patel
Marines : 100 Marines |
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| Attached Personnel : 10 Navy Logs specialists under CPO Syracuse (currently understrength by 1 Lieutenant) | |
| Fighting robots : 42 Non-combat robots : 34 Combat Robots |
Navy Personnel : 166 (40 Officers + 130 other ranks)
Marine Personnel : 105 (18 Officers + 88 other ranks)
Robots (all types) : 82
Total Complement : 275
Organised into 6 x 4 hour watches : Alpha / Beta / Gamma / Delta / Epsilon
/ Zeta Watches.
Most crew work for 2 watches at a time, overlapping double watches to provide
continuity.
Primary Armament
2 x PAD : Fixed Forward-Firing (FPAD)
2 x HELL : Fixed Aft-Firing (AHELL)
4 x HELL : 100 degree traverse mounted, forward arc firing.
Secondary Armament
Forward Heavy Cannon Battery (x3) (FHCB)
Aft Heavy Cannon Battery (x3)
Forward Multi-Cannon (FMC)
Aft Multi-Cannon (AMC)
Port Multi-Cannon (PMC)
Starboard Multi-Cannon (SMC)
2 x Starboard Seeker Missile Launcher : 12 missiles (SSML)
2 x Port Seeker Missile Launcher : 12 missiles (PSML)
Defensive Systems Port Chaff Launcher (20 units of chaff) (PCL)
Starboard Chaff Launcher (20 units of Chaff) (SCL)
Port Flare Dispenser (20 flares) (PFD)
Starboard Flare Dispenser (20 flares) (SFD)
Damage Control crew use modified non-combat versions of Marine armour
and know how to use them. This armour has additional tool and spares
racks and no weaponry.
In battle, marines assist with damage control and casualty management, as
well as dealing with security.
All internal security is dealt with by Marine detachments, drawn from designated
personnel. No red T-shirts are issued to crew.
Marine guard watches are organised by the Senior Marine Officer, in consultation
with the Captain.
Two Attack Pacifiers are carried as standard equipment. These are
carried clamped to the dorsal hull when in transit, and are equipped and
maintained through the shuttle bay.
They do not have automatic launch/recovery systems, so are only useful if
the ship has some warning of action.
Their main function is as an escort for the ship's shuttles and reconnaissance.
Three Shuttle craft are carried. These are clamped on the dorsal surface
when in transit.
There are three types (one of each):
a. Jolly Boat (IPHIGENIA). Atmosphere-capable. Capacity 8 (can be stored in the shuttle bay if necessary)
b. Light Shuttle (CHRYSOTHEMIS). Atmosphere-capable. Capacity 12 (can be stored in the shuttle bay if necessary).
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Ensign Bigglesworth clears the Agamemnon's light shuttle Chrysothemis for launch, assisted by Able Spaceman (tech) Johnson from the Pacifier Ops Section. |
c. Cargo Shuttle (ELECTRA). Atmosphere-capable. Capacity 40. This cannot enter the shuttle bay. Loading has to be via the shuttle bay doors. Cargo Shuttle is also used extensively by the Marines for ship to ship boarding.
Shuttle and Pacifier docking is normally carried out at zero (or very low) acceleration by the mother ship (since otherwise the Pacifier would have to dock with the shuttle bay making a 1g burn - which would damage the paintwork and annoy the Captain).
Inter-deck transit. The interdeck companionways have ladders in them for use when underway. Lifts are not fitted since it is regarded essential exercise for the crew to climb up and down ladders. When significant cargo movement or maintenance has to be done, then the ship reduces acceleration or ceases to accelerate altogether, to allow zero-g manoeuvring of large or massive objects between decks.
Escape Pods: These can eject and carry basic life support and
transmitters. Each pod has a supply of drugs that put the user to sleep and
slow life functions to conserve energy.
Each pod can accommodate 6 people (4 if in armour), or 10 in some discomfort.
There are insufficient pods for the whole crew (maximum capacity 160).
The assumption is that the shuttles will carry some, and the Marines' armour
can keep them alive in space independently for quite a while anyway.
Unofficially, the view is that this isn't exactly a passenger liner, and
if the crew had to abandon ship, many of them would be dead or dying anyway,
so there would be less need for escape pods (which are expensive and take
up room).
All the Aggie's weapon systems are in automated and externally mounted pods.
Reloads of chaff/missiles or cannon ammo in action are not practicable, since
this usually involves an EVA mission to remove the appropriate ammo unit
and replace it with a new one. That said, ships the size of the Aggie rarely
expend all their secondary ammunition before the battle is decided one way
or the other by the primary weapons, the DEWs or by Pacifier attacks.

DEWs don't need reloads, since they are recharged directly by ship's power.
Accommodation available:
Deck 0 : None
Deck 1 : 4 officers 46 Marines 0 Navy
Deck 2 : 25 Officers 0 Marines 16 Navy
Deck 3 : 0 Officers 64 Marines 0 Navy
Deck 4 : 16 Officers 0 Marines 200 Navy
Deck 5 : None
TOTAL BERTHS 45 Officers 110 Marines 216 Navy
Navy Current Occupancy: Officers 96%, Marines 80%, Navy Crew 60%
| Standard Daily Space Ration Equivalents : | 108,400 |
| Repair and Maintenance Points : | 2,000 |
| Standard Space Suits : | 200 |
| Space Armour (Unarmed Navy Version): | 24 |
| SCA1 : | 200 |
| Survival Suits (fitted in niches in each room): | 400 |
| Pacifier Multi-Cannon Ammo : | 10 reloads |
| Chaff : | 2 reload units (each of 20) |
| Flares: | 2 reload units (each of 20) |
| Ship Multi-Cannon reload pods : | 40 reloads (each with 40 bursts pre-loaded) |
| Seeker Missiles : | 4 reload units (each with 12 missiles) |
| Nuclear warheads (missile): | 12 |
The 130th Marine Regiment has its own supplies and warlike stores, listed
separately.