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* W A N T E D for P I R A CY*
Recently released Central Office of Police surveillance footage
taken in a seedy spacer bar in Freeport Station - of what is believed
to be a 'planning' session by pirate captains prior to their cowardly
profiteering attack on a crippled Berserker Super Battleship, lost
somewhere in Quadrant 7.
As can be seen from this bunch of obviously criminal
individuals, their shifty low cunning comes across even in such
low quality images as this. If anyone has any information
about these characters, please contact your nearest COP office -
a reward is available for any information leading to their capture.
Unlike the marines, these piratical types are prone to infighting,
skulduggery and double (or even triple) dealing. Lying, cheating
and killing to their own profit they represent all that is lowest
in humankind.
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Combat stress. A young Marine Staff Captain coordinating
unloading and deployment in the opening moves of the initial attack
in Berserker! 1. This particular junior officer was, sadly,
lost, later in the operation when his entire squad was hit moving
through a narrow transit duct deep within the hostile ship.
The look of concern and stress on his face shows just how traumatic
battle can be - even as he reports his (then good) situation on
the radio to his Group Major and the regimental Colonel.
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The Berserker Super Tank - encountered in Tranquility Station,
and later in large numbers in the battle of Odin's Seat on Flypaper
IV
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Break-in. After an initial forced entry using a ram-ship,
the marines deploy for a classic 'lock-head' manoever. The
first Group in secures a lodgement and waits for a counter attack,
while further marines and logistics are unloaded in preparation
for the 'big push' towards enemy core control rooms. (Image
from Berserker! 1 megagame)
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© Jim Wallman 1996-2005
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