SS CRAZY JOE

Space Pirate Ship

 (or 'independent trader', depending who you ask)


The following information was assembled by Earther Naval intelligence following the fight with the SS QUAIL, a Q-ship crewed by naval personnel and Marines from the ESS Agamemnon.


Key Personnel

Captain: Mad Mark Lukewarm

2nd in Command: Big Al Jarvis

Purser: Honest Ron Daley

Ship’s Doctor: Frank Stein

Combat Officers:  ‘Monty’ Montgomery, and ‘King Rat’ Rommel

 Boarding Crew

All with Armour & SCA3, plus 4 grenades and 2 DC each

5 Combat Officers (Lukewarm, Jarvis, Daley, Montgomery & Rommel)

20 Combat Crew

10 Combat Robots

5 CS Robots

5 recovery robots

 Organisation:

4 x ‘Squads’ of 1 Officer, 5 Combat Crew, 2 CR each

1 x ‘HQ Squad’ of 1 Officer (Capt. Lukewarm), 2 CR, 5 CSR, 5 RR

Loading

Cargo Shuttle 1: 2 x Squads + CSR: 23 PAX

Cargo Shuttle 2: 2 x Squads, HQ Squad (-): 24 PAX

Cargo Tugs on DC from Crazy Joe control room

Non-Combat Crew

All with Spacesuit and SCAI

1 Doctor (Stein)

5 Astronauts

10 Technicians

 The Ship

Class 5000A : Improved merchant Ship

1 Improvised HELL

2 Improvised Multi-cannon

2 x 25 capacity cargo shuttles

2 x cargo transfer tugs

 The Plan

Cargo Tugs to start unloading cargo as soon as the boarding party is on board (the defenders will be too busy to do anything about it). If the defenders attempt to interfere with the Tugs, a burst from the Crazy Joe’s Cannon should sort it out.


FOOTNOTE:  The plan was very nearly successful, but in the event the presence of a Pacifier lauched from a camoflaged cargo pod on the SS Quail ensured that the pirates were defeated.

This situation forms the basis for VR Training Exercise BONNY, now one of the standards for training Marines in counter-pirate operations.


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